
Build with us.
We are looking for people who want to work on product systems that require strong engineering, secure architecture, scalable infrastructure, and careful execution.
If you enjoy solving deep technical problems, improving systems, and building products with long-term potential, Sancromn is a place to grow.
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GO Backend Engineer Intern
Join our backend engineering team as an intern to learn what it takes to build real-time interactive systems. You will assist in writing backend features, creating database queries, and testing the limits of our server architecture.
View Open RolesBackend Engineer (Junior)
We are looking for a Junior Backend Engineer to help expand, maintain, and support our real-time interactive backend. You will write clean code (primarily in Go), maintain RESTful and socket APIs, design database migrations, and write tests under the guidance of our senior engineering team.
View Open RolesGO Backend Engineer (Mid to Senior)
As a Mid to Senior Backend Engineer, you will lead the architecture, scalability, and performance of our custom real-time engine. You will be responsible for building our custom WebSocket server layer, optimizing high-throughput distributed caching using Redis, and designing highly optimized PostgreSQL schemas capable of supporting 1 Million concurrent live users with sub-second latency.
View Open RolesFullstack Mobile Application Developer (Flutter) Internship
We are looking for an enthusiastic Flutter Intern to join our team. You will work alongside our senior developers to implement clean user interfaces, write tests, and learn how high-concurrency real-time mobile applications are built.
View Open RolesFullstack Mobile Application Developer (Flutter)
As a Senior Mobile Developer, you will lead the architecture and client-side performance of our cross-platform mobile application. Your main focus will be delivering a buttery-smooth 60fps UI experience even when processing thousands of custom WebSocket events (such as live chats, real-time status feeds, and metadata updates) in sync with real-time video/audio streams.
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